Encounters on the roads

What happens while the characters are plodding along the king’s roads connecting towns and cities in fairly populated lands? These encounters are intended for roads where the heroes are more likely to meet other travellers than wildlife or monsters.

This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).

This generator currently has 100 entries.

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A patrol of d10 soldiers, footmen or guards are randomly inspecting carts and horses, looking for contraband or stolen goods. A character is singled out to be inspected.
A holy man or hermit stands at a crossroads sermonizing anyone who will stop and listen, condemning the sinful and promising salvation to the faithful. He may be alone or have a few companions begging alms from travellers.
A small band of armed guards escort the cart of a noble or wealthy priest who is dying from disease or old age—but adamantly clinging to life until he can see a particular place one last time.
An enterprising noble or bandit leader has posted guards at a bridge, demanding a toll from everyone who tries to pass.
A couple of shallow graves next to the road warns of the dangers of travel; disease, exhaustion, starvation, poor weather, and so on. If the heroes are nearby after dark the site may be haunted.
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18th century rider on a Friesian horse.

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