Quirks

Quirks are traits of personality and circumstance that help make characters stand out from each other. Not two characters are likely to share the exact same combination and interpretation of their strengths and flaws. Quirks are optional; a character does not have to roll a set if the player doesn’t want to—but they help add depth and uniqueness to what otherwise may feel like a sheet of stats with no face.

This generator currently contains the 100 entries of the Basic Rules plus 7 more.

Give me four!

Compulsive Liar. The character loves to tell a tall tale. She’s probably smart enough to realize when doing so is unwise.
Deep Sleeper. The character loves her sleep and does not wake at night unless completely rested or roused by others. Noises, scents, and things that go bump are easily ignored because sleep is just that sweet.
Focused. When using a skill, the character is good at focusing her attention. She gains a d10% bonus to all skill checks related to Psyche and Technology.
Night Blind. All penalties on fighting and operating in the dark are doubled because the character cannot see. If her race normally has night vision or a similar ability, the character only has the night vision normal to humans.

To generate another combination of four quirks, simply refresh the page.

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