Quirks

Quirks are traits of personality and circumstance that help make characters stand out from each other. Not two characters are likely to share the exact same combination and interpretation of their strengths and flaws. Quirks are optional; a character does not have to roll a set if the player doesn’t want to—but they help add depth and uniqueness to what otherwise may feel like a sheet of stats with no face.

This generator currently contains the 100 entries of the Basic Rules plus 7 more.

Give me four!

Bigot. The character discriminates against a specific group of people, commonly the other sex or another ethnic group. This attitude may be revoked through continued exposure but tends to wear off slow—after all, everyone knows that girls can’t drive.
Folklore Tradition. The character comes from a family with a strong tradition for stories and legends of old—whether these are fairytales, sagas, or local history. Add 10% free in her Folklore skill.
Illusion Piercing. The character sees through illusions and invisibility on a 3d Intelligence check. She must have reason to suspect that an illusion or invisible person is present before checking.
Ludomania. The character loves gambling and must succeed a Discipline check in order to walk away from chances to do so.

To generate another combination of four quirks, simply refresh the page.

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