Magic gone wild!

Whenever spells are cast there is a risk of the arcane energies not acting as the spell caster intended. Spell casters with low Control scores are more prone to magical mishaps, but all mages will find themselves showered in butterflies—or tons of bricks—on occasion.

This generator currently contains the 300 entries of the Basic Rules and 18 new ones.

Give me one of each!

If the fumble was from a self-affecting spell:

The spell caster is placed under an Aura Charm spell for d6 days where the nearest self aware creature is concerned.

If the fumble was from an offensive or defensive spell:

The next instruction or order put forward by the spell caster comes across to others as the exact opposite of what she intended.

If the fumble was from a spell with audiovisual effects:

The spell caster’s feet turn green; flowers and ferns sprout from the ground she walks on, even if she keeps her boots on. The effect lasts for 2d10 hours and affects even artificed surfaces such as concrete.
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