This template is for your run-of-the-mill, average thug, whether a faceless member of the town guard or a band of highwaymen. To provide a little variation, we offer several randomised customisation options. Throw in two thugs per able-bodied, fighting player character (and more if they are highly skilled and experienced characters).
To create a more experienced thug, combine two customisations. For a very experienced thug, combine three or four.
Presence 7, Physique 10, Psyche 6, Potential 8, Technology 3 Appearance 15, Charisma 10, Authority 17 Agility 15, Strength 17 Intelligence 11, Memory 9, Discipline 11 Power 13, Control 15 Operation 12, Construction 8 | # 5, MS 3% AR -2, DMG +2 HP 40, PP n/a DEF (76) 76/76/76 Luck 5 ALT 50% INTU 32% |
Skills of note: Brawling (41%), Coolness (33%), Weapon of choice (41%), Weapon, secondary choice (28%).
Give me four customisations for thugs!
Jinx. The character is a public menace. Though she herself is not directly affected she brings bad luck to everyone else within 10 metres’ radius in the form of a 1d penalty to all Luck checks.
Club (Dmg d6+d10, penalty 6), Rune of Pain (d4 charges)
Studded leather hauberk (D/A d4+1, penalty 2)
Leather helmet (D/A d4, penalty 1)
Adjusted DEF: (76) 56/51/76
Dagger (dmg 3, penalty 2)
Short sword (dmg d6, penalty 4)
Skills of note
Weapon, short sword (51%)
Sword, short (Dmg d6+d10, penalty 4), Rune of Pain (d4 charges)
To generate another combination of four thugs, simply refresh the page.
Last updated January 28, 2024.