Magic gone wild!

Whenever spells are cast there is a risk of the arcane energies not acting as the spell caster intended. Spell casters with low Control scores are more prone to magical mishaps, but all mages will find themselves showered in butterflies—or tons of bricks—on occasion.

This generator currently contains the 300 entries of the Basic Rules and 18 new ones.

Give me one of each!

If the fumble was from a self-affecting spell:

The spell caster faints dramatically—bonus point for heaving bodices—and is lost to the world for 2d10 minutes during which nothing at all can rouse her.

If the fumble was from an offensive or defensive spell:

The spell caster turns noncorporeal (but not invisible) for 2d10 minutes.

If the fumble was from a spell with audiovisual effects:

The weather abruptly changes in a radius of 2 km around the spell caster, taking a turn for the worse and lacking nothing in dramatic effect. The spell has no effect.
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