This template is for your run-of-the-mill, average thug, whether a faceless member of the town guard or a band of highwaymen. To provide a little variation, we offer several randomised customisation options. Throw in two thugs per able-bodied, fighting player character (and more if they are highly skilled and experienced characters).
To create a more experienced thug, combine two customisations. For a very experienced thug, combine three or four.
Presence 7, Physique 10, Psyche 6, Potential 8, Technology 3 Appearance 15, Charisma 10, Authority 17 Agility 15, Strength 17 Intelligence 11, Memory 9, Discipline 11 Power 13, Control 15 Operation 12, Construction 8 | # 5, MS 3% AR -2, DMG +2 HP 40, PP n/a DEF (76) 76/76/76 Luck 5 ALT 50% INTU 32% |
Skills of note: Brawling (41%), Coolness (33%), Weapon of choice (41%), Weapon, secondary choice (28%).
Give me four customisations for thugs!
Mind Shield. The character’s mind cannot be probed by spells such as Telepathy, Dragonsight, or Soul Command, nor by em- or telepaths.
This thug has a +2 bonus to Agility, possibly allowing them to exceed 20.
This thug has a 3d10 bonus to their secondary weapon skill.
This thug has a noticable scar making them easy to identify in a line-up.
To generate another combination of four thugs, simply refresh the page.
Last updated January 28, 2024.