Random Alchemy recipe generator

Need random alchemy recipes for your budding potion maker? Need random alchemy recipes for your budding potion maker? Look no further.

Alchemy is the poor man’s wizardry, and alchemy is fun. Characters who have the skill points to spare and the time to search for herbs (or the money to pay others to do it for them) are going to want to build a recipe library.

This generator will deliver up results sorted into common, uncommon, and rare recipes—you can probably guess which category you’re going to see the most of.

The generator includes a suggestion for the page or journal in which the recipe is found. This should be ignored for starting characters determining which recipes they already know but comes in handy for those situations where characters happen upon a recipe in somebody else’s loot pile.

Give me that recipe!

You have rolled a common recipe: Libation of Laughter.
To generate another suggestion, simply refresh the page.
Your recipe is jotted on one page of a notebook or diary.

Loot: Greater mundane treasure

Mundane treasure is non-magical but that does not mean it cannot be valuable. These are the items that occupy treasure chests and secret lairs, just waiting for the heroes to come pick them up, wonder how to sell them, and eventually take them home to put on the mantelpiece.

This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).

This generator currently has 103 entries.

Give me five!

A small packet containing d10 random herbs of high quality.
A wrap-around or short skirt made from chain mail polished to a fine shine (+2d10 hp for fine quality).
A matching set of basket-hilt sword and main-gauche crafted from the finest metals and beautifully engraved and gilded (+2 damage for quality).
An embroidered shirt or tunic of fine quality and beautiful make.
One or more scrolls or texts of a speculative nature concerning a dominant faith in the region. Whether the church or high priest will want them burned or preserved for posterity, they’re certainly valuable to the right buyer.

To generate more suggestions, simply refresh the page.

Encounters in the Wilderness

What awaits once the heroes leave the roads and villages of civilization behind and venture out into the wilds? Animals, monsters, and nature, of course! Bring spare rations.

This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD) but most encounters can be applied to other climates than the forests and plains of Medieval Europe as well.

Elves that look suspiciously like Canadian Indians, or something.

This generator currently has 106 entries.

Give me five!

It’s pea-souper day. Might as well not bother trying to navigate by landmarks or stars.
Circling crows, carrion birds or even lich fowl may draw the characters’ attention to the site of a small battle some days previous. The bodies of the losing side still lie about, stripped of valuables and weapons, and badly in need of disposal and funeral rites.
The characters stumble upon an old, abandoned ruin of a shrine in the wilderness. It may still be haunted, whether by the clergy that once lived there, or by whoever caused it to be abandoned in the first place.
A campsite in the wilderness clearly belongs to a hunter or trapper; fresh hides are drying and furs are packed for transport. But where is the owner?
As the heroes make their way back towards civilization with the loot from whatever adventure they just completed they are accosted by another group of adventurers—who view them as a random encounter promising lots of easy loot.

To generate more suggestions, simply refresh the page.
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