Random gossip and rumours

Exploring gossip and idle chat around the wells, inns, and marketplaces of a rural community. This table was created with the Gossip magical item in mind. Use it for background noise anywhere, though it works best with fantasy and/or medieval settings.

Spill the tea!

The alderman slipped and fell and sprained their ankle. That's quite inconvenient for them! Oh well.
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Generic Thug Template

This template is for your run-of-the-mill, average thug, whether a faceless member of the town guard or a band of highwaymen. To provide a little variation, we offer several randomised customisation options. Throw in two thugs per able-bodied, fighting player character (and more if they are highly skilled and experienced characters).

To create a more experienced thug, combine two customisations. For a very experienced thug, combine three or four.

Presence 7, Physique 10, Psyche 6, Potential 8, Technology 3

Appearance 15, Charisma 10, Authority 17
Agility 15, Strength 17
Intelligence 11, Memory 9, Discipline 11
Power 13, Control 15
Operation 12, Construction 8
# 5, MS 3%
AR -2, DMG +2
HP 40, PP n/a
DEF (76) 76/76/76
Luck 5
ALT 50%
INTU 32%

Skills of note: Brawling (41%), Coolness (33%), Weapon of choice (41%), Weapon, secondary choice (28%).

Give me four customisations for thugs!

Dagger (Dmg d3, penalty 2)


Hatchet or tomahawk (Dmg 6, penalty 3), Rune of the Warrior. Character is immune to illusionary spells.


Lumberjack's axe (Dmg d4+d10, penalty 4), Rune of Pain (d4 charges)


This thug is more powerful than average. Combine two customisations for them.

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Last updated January 28, 2024.

Urban Horror Encounters

Running an urban horror game, or a contemporary game where creepy gets to be a factor? Look no further, we have plenty of ideas for eerie and chill-inducing randomness. Some of it isn’t even supernatural because life itself can be plenty scary at times.

This generator currently has 61 entries.

Give me five!

Is that a random circle of mushrooms on somebody’s front lawn? Or a portal to the faerie kingdom?
It’s just a pet shop. But why are all the animals looking at you with such sad, knowing, soulful eyes?
Whatever the name of this street, take it at face value. It’s not good to be Patrick on Kilpatrick Road.
A local real estate agent makes bank flipping real estate: Buying up dilapidated old houses, giving them a make-over and selling them as part of city gentrification. Does the agent need to hire beautiful, capable people to stand around looking good in the photo shoots? Where do they get the money to make the required investment? What if the craftsmen doing the actual repairs are actually underpaid slave labourers from another dimension? What if they ask for help getting home?
Sometimes a cute puppy is just a cute puppy. Sometimes a puppy is a terrifying spirit that wishes to bind you to him so you can play fetch with him forever.

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Silvanian name generator

Silv-whatnow?

This generator produces a random character name, male or female, customised for a specific, as of yet unpublished game setting. Names that can be used anywhere you need a quick NPC. Silvanian names are drawn from a Frankish or Old English background. Thuali names are predominantly Italian and Spanish inspired. In my game setting, Thuali do not use last names so those are not offered.

The generator picks gender randomly, so if you need a name belonging to a specific gender you may have to refresh a few times.

Give me some names, then!

A common Thuali man's name: Remon.
A common Silvanian man's name: Raccoon Thorn.

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Edit history:

April 14, ’24: Updated to include Thuali name suggestions.

Hedge magic spells generator

What spells does my character get? This generator suggests a spell from each sphere, listed with its base cost and maintenance, allowing characters to pick their starting spells at random (within the limits of their ability, as per the Basic Rules’ chapter on magic).

When a spell originates from elsewhere than the Basic Rules, this is noted.

Spells marked with * indicates that the game master should consider whether he wants this spell to be randomly available in the game setting. These spells can be game changers, capable of wrecking considerable havoc on a game master’s carefully crafted storylines if used lightly.


Sphere of All:
Imbuement (Cost 50+, Maintenance n/a)

Sphere of Air:
Rune of Good Winds (Cost 30, Maintenance 2/hour)

Sphere of Earth:
Ram (Cost 50, Maintenance n/a)

Sphere of Fire:
Starlight (Cost 30, Maintenance n/a)

Sphere of Water:
Little Spring (Cost 20, Maintenance 10/hour)

Sphere of Darkness:
Rune of Many Stupid Minions (Cost 50, Maintenance n/a)

Sphere of Light:
Midwifery (Cost 20, Maintenance 2/hour)

Sphere of Time:
Reverse Time (Cost 50, Maintenance n/a)

Sphere of Fate:
Doll Curse (Cost 50, Maintenance n/a)

Sphere of Law:
Rune of the Foreigner (Cost 20, Maintenance 2/minute)

Sphere of Chaos:
Rune of Unpredictability (Cost 50, Maintenance n/a)


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