Traps!

Need a random trap to throw at your players? Fear no more, we have what you’re looking for. Or at least something like it. Hey, you may have to jury-rig it and fuse a few wire, but it should run. More or less.

The traps suggested are generic; they may need a little adaptation to your game system of choice. Some may seem familiar; they’ve made the rounds on the internet in various forms, and it’s nigh impossible not to be inspired by them in some way or other.

Have an idea of your own? Feel very encouraged to add it in the comments or mail it to us. We’re delighted to give credit and a linkback for usable traps suggestions.

This generator currently has 47 entries.

Give me three!

The characters enter a large room with nine pools of water and ten flush levers on a panel by the door. One lever opens the door at the far end of the room; the other nine flush the characters into a pit full of water and various unpleasant creatures — piranhas, soggy zombies, frenzied eels, you name it.
A long hallway is full of shifting, moving lights, creating shadows that move and flicker. A perfect place for something dark and ominous to lie in wait.
A long passage of murky water blocks the way ahead. Two boats are available: one rickety and waterlogged, the other new and elegant. The ‘new’ boat is an illusion, however, and will sink once halfway to the other side. How deep is the water? And what lives in it?

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