Quirks are traits of personality and circumstance that help make characters stand out from each other. Not two characters are likely to share the exact same combination and interpretation of their strengths and flaws. Quirks are optional; a character does not have to roll a set if the player doesn’t want to—but they help add depth and uniqueness to what otherwise may feel like a sheet of stats with no face.
This generator currently contains the 100 entries of the Basic Rules plus 7 more.
Give me four!
Easy Learner. The character’s base critical chance is raised by 5%.
Precise Sense of Locations. The character mentally maps anywhere she goes. Unless it’s been too long, she was blindfolded, or other circumstances apply, she’ll rarely get lost.
Precise Time Sense. The character’s gut tells her roughly what time it is and how long it’s been since the last meal.
Veteran. The character has seen battle and has bad memories of it. She may suffer from PTSD or distrust anything that reminds her of army life.
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