What happens while the characters are plodding along the king’s roads connecting towns and cities in fairly populated lands? These encounters are intended for roads where the heroes are more likely to meet other travellers than wildlife or monsters.
This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).
This generator currently has 100 entries.
Give me five!
A charming and roguish character attempts to attach him- or herself to the heroes as they travel towards the next town. He is in fact a spy of an enemy country or faction, seeking safe passage into town and hoping to blend in unnoticed.A travelling merchant is happy to see the heroes, both because they may be potential customers but also because sticking to them may provide protection against brigands and highwaymen— but with the twist that she’s a fraud and a snake oil peddler.
The ruins of an old farmstead or house lie abandoned by the side of the road, the remaining walls offering at least some protection from wind and weather. It is unclear why the building was abandoned; might be too far from town, might be for more sinister reasons.
A merchant with a broken cartwheel begs the characters’ aid to get him and his wares safely to the next town.
A self-proclaimed inventor and astronomer sits atop his cart shouting at his hired men and the mules. It is a matter of utmost importance that he gets to a specific hill at a specific time to make his observations—and his gear is heavy, cumbersome, and entirely too fragile.
To generate more suggestions, simply refresh the page.

