What awaits once the heroes leave the roads and villages of civilization behind and venture out into the wilds? Animals, monsters, and nature, of course! Bring spare rations.
This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD) but most encounters can be applied to other climates than the forests and plains of Medieval Europe as well.
This generator currently has 106 entries.
Give me five!
Circling crows, carrion birds or even lich fowl may draw the characters’ attention to the site of a small battle some days previous. The bodies of the losing side still lie about, stripped of valuables and weapons, and badly in need of disposal and funeral rites.
A stretch of land offers a ripe harvest of fruits or edible plants, depending on the land and the season. Tonight’s dinner may be vegetarian but it will certainly be plentiful.
The characters come across a large, ancient tree which has been uprooted and removed, leaving only the hole behind. What happened? Maybe some giant needed a new walking stick?
A herd of animals make their way past. While that doesn’t sound too ominous on its own, consider the size of say, gnus, wildebeest, or zebras—in the hundreds. Everything is fine as long as they don’t spook but if they do, the heroes may well find themselves struggling to not get trampled to death.
A humble farmer or peasant wanders the wilds with a bag or basket of offerings, or leading a cow on a rope. They are paying off the local monster who refrains from eating villagers as long as the gifts keep coming.
To generate more suggestions, simply refresh the page.