What happens while the characters are plodding along the king’s roads connecting towns and cities in fairly populated lands? These encounters are intended for roads where the heroes are more likely to meet other travellers than wildlife or monsters.
This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).
This generator currently has 100 entries.
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A jolly wine merchant invites the heroes to join him and sample his wares. He’s carrying valuable goods, or perhaps smuggling stuff in his wine barrels—and certainly would love for the heroes to stay around and help him guard his cart from thieves and robbers.Heavy rains have washed out a part of the road, making it frustratingly muddy and difficult to traverse. Expect a queue of carts and tired oxen.
Alert heroes may spot tracks leading towards a shrub inside of which d4 naked bodies lie hidden. Merchants or traders who have been murdered and robbed by highwaymen, the bodies are not easily identified and may be quite … ripe.
A lost child wanders alone, separated from its parents while travelling.
A merchant with a broken cartwheel begs the characters’ aid to get him and his wares safely to the next town.
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