Downtime at the Inn (Generic)

Sometimes, the characters need a break – and by break they don’t really mean another story hook. This generator covers ordinary day-to-day things happening at the local inn in town which the characters are familiar with. A lot of entries here are simply background noise that characters resting up or waiting on somebody might act upon if they wish.

This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).

This generator currently has 54 entries.

Give me five!

A group of ruffians or mercenaries take over a table and demand that other patrons and the innkeeper give them food and drink for free, or else. Are player characters going to take this? Not very likely.
A seer or fortuneteller spends the night. Most of the fortunes and readings offered are quite positive and people are happy to pay. Is the seer a fraud? Or are they the real deal (in which case this is an excellent opportunity to drop some hooks for future adventures)?
Waking up after a night of hard drinking is one thing. Waking up after a night of hard drinking and finding a dead body in your room is quite another. How did that get here, and what's it got to do with the characters?
A group of travellers talk about their journey here and everything that went wrong on the way.
Somebody has stolen the inn's famous recipe for beer, pie, or anything else. There's nothing else to do about it: The characters will have to visit every other establishment in town in order to locate the thief by taste testing.

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