Sometimes, the characters need a break – and by break they don’t really mean another story hook. This generator covers ordinary day-to-day things happening at the local inn in town which the characters are familiar with. A lot of entries here are simply background noise that characters resting up or waiting on somebody might act upon if they wish.
This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).
This generator currently has 54 entries.
Give me five!
A group of ruffians or mercenaries take over a table and demand that other patrons and the innkeeper give them food and drink for free, or else. Are player characters going to take this? Not very likely.
Guests or servants disappear from the inn at night and no one knows how. It's up to the characters to uncover a conspiracy of slavers or other kinds of human traffickers using a secret passage and a secret transportation network out of town.
A guest turns out to secretly practise a forbidden religion, using charm and magic to gain converts and sacrifices for their faith.
Somebody has been murdered and they were important enough for the City Watch to lock the place down until the culprit is found. So who is it?
An older patron argues with a younger; turns out they're parent and child and they are definitely not in agreement on the child's future.
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