Quirks

Quirks are traits of personality and circumstance that help make characters stand out from each other. Not two characters are likely to share the exact same combination and interpretation of their strengths and flaws. Quirks are optional; a character does not have to roll a set if the player doesn’t want to—but they help add depth and uniqueness to what otherwise may feel like a sheet of stats with no face.

This generator currently contains the 100 entries of the Basic Rules plus 7 more.

Give me four!

Bad Reputation. The characters’ native community has a negative impression of her. She will get little help from them. This may be due to racism, sexism, something she said or did, social station or the lack of it, etc.
Missing Limb. The character lacks a finger or other appendage. This does not close professions to her or invoke penalties, but does allow for easy identification.
Reckless. The character gains d4 points to Luck. She is daring and often taking chances, relying on her luck to save the day.
Veteran. The character has seen battle and has bad memories of it. She may suffer from PTSD or distrust anything that reminds her of army life.

To generate another combination of four quirks, simply refresh the page.
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