Magic gone wild!

Whenever spells are cast there is a risk of the arcane energies not acting as the spell caster intended. Spell casters with low Control scores are more prone to magical mishaps, but all mages will find themselves showered in butterflies—or tons of bricks—on occasion.

This generator currently contains the 300 entries of the Basic Rules and 18 new ones.

Give me one of each!

If the fumble was from a self-affecting spell:

The spell caster reads as undead to spells such as Truesight or protection spells for 3d10 days ahead.

If the fumble was from an offensive or defensive spell:

The spell caster’s weapon catches fire and weapon burns with a bright flame that does not affect the weapon or the spell caster but does damage to everything it touches and may set targets on fire as well. If the spell caster does not have a weapon wielded, the effect is delayed until the next time she draws one.

If the fumble was from a spell with audiovisual effects:

Every liquid within 50 m of the spell caster suddenly freezes solid. The spell has no effect.
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