Magic gone wild!

Whenever spells are cast there is a risk of the arcane energies not acting as the spell caster intended. Spell casters with low Control scores are more prone to magical mishaps, but all mages will find themselves showered in butterflies—or tons of bricks—on occasion.

This generator currently contains the 300 entries of the Basic Rules and 18 new ones.

Give me one of each!

If the fumble was from a self-affecting spell:

The spell caster suffers complete amnesia for 2d10 days ahead. The spell has no effect.

If the fumble was from an offensive or defensive spell:

The spell caster gains an ominous religious vision; she suddenly sees not the Celestial Scarab pushing the Sun across the Egyptian skies, but also the giant bird about to swallow said divine insect.

If the fumble was from a spell with audiovisual effects:

Horses and other prey animals show irrational fear of the spell caster for d10 days ahead, refusing to let her touch them.
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