Whenever spells are cast there is a risk of the arcane energies not acting as the spell caster intended. Spell casters with low Control scores are more prone to magical mishaps, but all mages will find themselves showered in butterflies—or tons of bricks—on occasion.
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If the fumble was from a self-affecting spell:
Next time the spell caster arrives at a dramatic site such as an creepy swamp, a haunted manor, or a dark and murky wood, a raven circles above her head, cawing thrice before flying off in ominous silence.If the fumble was from an offensive or defensive spell:
All enchantments on the spell caster’s person and gear disappear for 2d4 days. Weapons with less than 10% bonus to attack or +2 to damage lose their enchantments permanently.If the fumble was from a spell with audiovisual effects:
For 2d10 days ahead the spell caster easily wins any game of chance she participates in, whether she wants to or not.To generate another set of spell fumbles, simply refresh the page.