The Basic Rules are online!

Elvish alchemist.

The Basic Rules PDF is now online and available for perusal and/or download! Sometime over Easter we plan to have the first creature sheets available—because who wants to fight only humans? But in the meantime, enjoy the random generators, enjoy the considerable read that is the Basic Rules (104 pages and growing), and enjoy the spring sun!

—Birgitte

Imagines RPG System

Loot: Greater mundane treasure

Mundane treasure is non-magical but that does not mean it cannot be valuable. These are the items that occupy treasure chests and secret lairs, just waiting for the heroes to come pick them up, wonder how to sell them, and eventually take them home to put on the mantelpiece.

This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).

This generator currently has 103 entries.

Give me five!

A well trained charger or war horse, fit for a knight or professional soldier.
A pair of plate gauntlets embossed with a floral design.
A chain mail hauberk polished to a fine shine (+2d10 hp for fine quality).
A finger ring crafted from solid gold; the precious stone can be lifted, revealing a small chamber which could be used for hiding poison in—but currently it’s containing a small lock of hair.
A number of essential oils, ready to be used by your friendly neighbourhood alchemist or herbalist. Probably comes in a handy little box or bag, to protect the glass vials.

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Encounters in the Wilderness

What awaits once the heroes leave the roads and villages of civilization behind and venture out into the wilds? Animals, monsters, and nature, of course! Bring spare rations.

This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD) but most encounters can be applied to other climates than the forests and plains of Medieval Europe as well.

Elves that look suspiciously like Canadian Indians, or something.

This generator currently has 106 entries.

Give me five!

One man’s trash is another man’s treasure. The characters happen upon an abandoned campsite where they may recover a few mundane items—likely of little value, but when short on cooking gear any old cast iron pot will do!
A sun kissed glade brims with valuable herbs. Herb gathering here nets a d4 points bonus to the value of the herbs gathered—assuming that the travellers don’t annoy the faerie or other small, supernatural entity that happens to own the herbs.
A great hunting cat stalks the characters, possibly out of curiosity, possibly in the hope of catching one of them alone for an easy meal.
A secluded dell or vale turns out to be the secret hideout of someone who is very much wanted by the authorities. Will the heroes be offered dinner, or turned away at crossbow point? Will they keep the fugitive’s location secret or cash in the reward?
Patches of fresh, ripe berries grow along the path, luring the hungry traveller. But are they actually safe to eat? Ask your friendly herbalist or elf today!

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Encounters on the roads

What happens while the characters are plodding along the king’s roads connecting towns and cities in fairly populated lands? These encounters are intended for roads where the heroes are more likely to meet other travellers than wildlife or monsters.

This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).

This generator currently has 100 entries.

Give me five!

A patrol of soldiers or guards lead by a somewhat overzealous young sheriff, bailiff or officer, looking to prove himself to his superiors. Expect every satchel to be turned inside out in the search for contraband or incriminating evidence.
A sharply dressed gentleman waits at a crossroads at night. Demon looking to offer riches and fortune in return for human souls, or wealthy citizen waiting to meet with a business partner or shady contact without anyone else finding out?
A bridge has been damaged or destroyed in recent rains; travellers will have to ford the river.
A shepherd walks his or her flock of ducks and geese down the road, heading for a nearby farmstead or village.
Two knights or duellists were going at it just before the heroes turned up. Now one lies bleeding in a ditch, in dire need of medical assistance, while the other is riding away triumphantly with his squire or second. The dying knight or duellist’s second or squire begs the heroes for help.
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18th century rider on a Friesian horse.

Loot: Mundane treasures

Mundane treasure is non-magical and often non-valuable. It’s the sort of debris and loot that seems to grow on its own in the back of cupboards and wardrobes, and in rival adventurers’ backpacks.

This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).

This generator currently has 104 entries.

Give me five!

A piece of cheap but well made jewellery.
An arm’s length of twine. Never leave home without it.
A small pouch of fine, though somewhat old tobacco or similar.
The missing sock.
A silver sewing or embroidery needle—but no thread, alas.

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