What happens while the characters are plodding along the king’s roads connecting towns and cities in fairly populated lands? These encounters are intended for roads where the heroes are more likely to meet other travellers than wildlife or monsters.
This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).
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Two ox carts going in opposite directions try to squeeze through the same narrow space at the same time. An argument ensues.Alert heroes may notice tracks along the side of the road and in turn discover the naked bodies of a small group of men. A while further down the road they are approached by what appears to be armed soldiers or guards, demanding to search their goods. These are highway robbers who stole the soldiers’ uniforms to be able to exact tolls ‘legally’.
A young woman in white silently walks along the road, not noticing the characters at all and not responding to the actions of others. She is a ghost doomed to walk that same stretch of road every night, searching for her runaway lover.
A trader or farmer is heading home with a cart half full of unsold wares. Good time to make a deal if you’re short on turnips, cauliflowers, or whatever it is he didn’t manage to sell.
A wandering minstrel asks to travel with the heroes for protection. He has no money but offers to write a ballad commemorating their deeds.
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