Quirks

Quirks are traits of personality and circumstance that help make characters stand out from each other. Not two characters are likely to share the exact same combination and interpretation of their strengths and flaws. Quirks are optional; a character does not have to roll a set if the player doesn’t want to—but they help add depth and uniqueness to what otherwise may feel like a sheet of stats with no face.

This generator currently contains the 100 entries of the Basic Rules plus 7 more.

Give me four!

Crowd Seeker. The character dislikes being alone and seeks the company of others when possible.
Educated. While the character may not be a scholar she has received at least basic education within a field of knowledge. Place 3d10 points in any Psyche skill.
Missing Limb. The character lacks a finger or other appendage. This does not close professions to her or invoke penalties, but does allow for easy identification.
Optimist. The character tends to have a happy outlook on life.

To generate another combination of four quirks, simply refresh the page.
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