Encounters in the City

Life in a city of some size is never dull. The poor huddle for warmth behind the churches and mansions of the upper crust, thieves and smugglers dodge the king’s guards, merchants hunt for the perfect bargain, and most people simply try to survive.

This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).

This generator currently has 132 entries.

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A group of persistent beggars harass the characters for coins and spare clothes until chased off.
A sick or drunk animal staggers through the street and falls over in the gutter. A horse that’s been worked too hard? A goat that got into a basket of rotting apples?
A long-awaited ship or caravan finally comes in! The city is alive with merchants and traders all trying to get their share of the profits and make the best bargains, while the citizens elbow each other like Black Friday shoppers to get to the best bits. Whatever that ship or caravan was transporting, it’s something sought after and awaited with gleeful anticipation!
Two rival gangs, thieves’ guilds or other criminal organisations of the town have fallen out, both accusing the other of stealing a very valuable item or asset. Rumours abound around the taverns and tap rooms of the city, as well as speculation about what this item or asset might actually be. Might it in fact have been nicked by a third party? What about its rightful owner from whom it was originally stolen?
As the heroes walk the city streets at night they hear screams from a dark alley and a couple of beggars or children come running out while growling sounds ensue. Turns out some unfortunate beggar was infected with lycanthropy and is now in the process of turning feral for the first time.

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