Encounters in the City

Life in a city of some size is never dull. The poor huddle for warmth behind the churches and mansions of the upper crust, thieves and smugglers dodge the king’s guards, merchants hunt for the perfect bargain, and most people simply try to survive.

This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).

This generator currently has 147 entries.

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A patrol of d10 soldiers, footmen or guards inspect random carts and backpacks, looking for contraband or stolen goods. A character is singled out for inspection.
Something nearby catches fire! Smoke and smell may alert the characters and others around them to the fire before it manages to grow and spread. Medieval societies tend to take fire extremely seriously!
An angry coachman beats on his exhausted horse with a stick or whip. Will the heroes interfere with obvious animal abuse?
A vampire decides to sniff the characters out, whether tempted by their availability as victims or by their possessions. The vampire has the quirks and abilities resulting from 6d100 sentient kills. It may attempt to win the characters’ trust in order to deceive them later, or try to seduce a party member.
A parent is searching for a missing child. Did the kid just wander off, attracted by something shiny, or did something more sinister occur?

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