Encounters in the City

Life in a city of some size is never dull. The poor huddle for warmth behind the churches and mansions of the upper crust, thieves and smugglers dodge the king’s guards, merchants hunt for the perfect bargain, and most people simply try to survive.

This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).

This generator currently has 147 entries.

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A member of a rarely seen race or culture, likely a traveller from a far-off land, wants to strike up a conversation—or a fight—with one of the characters.
A cart or carriage has suffered an accident in an inconvenient spot. Whether it has lost a wheel or a horse fallen over from exhaustion, it needs to be moved in order for traffic to move past.
The heavens open and a torrential downpour begins, causing people and animals in the street to bolt for shelter. The heroes may find themselves making new friends under awnings and in crowded shops.
The heroes are stopped in the street by members of the watch or local militia. They are being asked a lot of questions, leaving them with certain that the guards are looking for a bribe. The protection racket is going strong in this part of town, and the heroes are sure to be harassed regularly by thugs in uniform—until they do something about it.
A group or band of thieves and conmen decide to test their skills on the heroes, more so if the heroes have a reputation for being hard to steal from or pull a fast one on. The attempts start out pretty innocent and often take the nature of pranks but gradually become more and more serious as the weaker contestants are eliminated and the last participants in the contest are striving to outdo one another. Be sure to establish what the prize may be; grumpy heroes are likely to trounce the competition and grab it for themselves once they find out what’s going on.

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