Encounters in the City

Life in a city of some size is never dull. The poor huddle for warmth behind the churches and mansions of the upper crust, thieves and smugglers dodge the king’s guards, merchants hunt for the perfect bargain, and most people simply try to survive.

This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).

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An ordinary citizen has been pushed too far, whether it’s by a nagging spouse, a demanding boss, or something else; he or she starts screaming at people, throwing things, and quite likely getting into a fight. He or she will probably be quite apologetic and subdued the day after, more so if the night was spent in a jail cell.
Strange graffiti attracts a hero’s eye. Whether it comprises an occult symbol, the sigil of a feared cult or criminal organisation, or something else entirely, finding it here is probably not a good sign.
Town criers walk about, ringing their bells, making an announcement of importance to the citizens of the town.
A small group of young people follow the heroes for a while, pointing and talking to each other about them. They may be admiring the heroes’ looks, laughing at the foreigners, or simply passing time talking about anyone who looks slightly out of the ordinary.
The heroes are stopped in the street by members of the watch or local militia. They are being asked a lot of questions, leaving them with certain that the guards are looking for a bribe. The protection racket is going strong in this part of town, and the heroes are sure to be harassed regularly by thugs in uniform—until they do something about it.

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