Sometimes, the characters need a break – and by break they don’t really mean another story hook. This generator covers ordinary day-to-day things happening at the local inn in town which the characters are familiar with. A lot of entries here are simply background noise that characters resting up or waiting on somebody might act upon if they wish.
This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).
This generator currently has 54 entries.
Give me five!
A group of old soldiers or guards tell war stories and make fun of each other, having a jolly old time reminiscing.
A beautiful performer is beguiling guests, trying to convince them to fork over large sums of money and maybe even leave town to elope with them, only to get dumped somewhere else, later on.
The bartender or innkeeper gets drunk and starts offering free drinks to anyone who can tell a funny story or a tall tale they haven't heard before.
Somebody is trying to hire mercenaries or adventurers to help them in an impossible fight against a local robber baron or monster.
A painting in a room – the characters' room or the common room, or anywhere else, really – appears to change on the regular. Details change, and if you're gone for a while you may barely recognise the scenery five months later. Why does this happen? Is it some kind of window into another reality or simply the result of a bored enchanter's attempt to amuse themselves? Is anyone here named Dorian Gray?
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