Sometimes, the characters need a break – and by break they don’t really mean another story hook. This generator covers ordinary day-to-day things happening at the local inn in town which the characters are familiar with. A lot of entries here are simply background noise that characters resting up or waiting on somebody might act upon if they wish.
This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).
This generator currently has 54 entries.
Give me five!
A group of ruffians or mercenaries take over a table and demand that other patrons and the innkeeper give them food and drink for free, or else. Are player characters going to take this? Not very likely.
A room or basement at the inn has become haunted – or maybe it always was. The characters may try to figure out how to put the ghost to rest or drive it away.
Two patrons argue over which is better out of two weapons or tools. Bonus points if you can get the characters to take a side and argue with each other over the same question. This is how friendships and enemies for life are made!
Eat this god-awful dish and win a prize!
A group of patrons drunkenly argue about local law enforcement and how much they loathe that corrupt arsehole of a watch sergeant.
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