The Angry Sea (miniplot)

The god of the sea is angry and now a coastal town is paying the price. The heroes must appease the sea god or make him lose interest in punishing innocent fishermen. But is that all?


“Because there’s nothing more beautiful than the way the ocean refuses to stop kissing the shoreline, no matter how many times it’s sent away.”

Sarah Kay


The Angry Sea can be used with a coastal town in any fantasy or historical setting that allows for pantheistic religion, i.e. such a thing as a god of the sea actually exists. For settings with a monotheistic world view, a sea demon or ocean faerie can be substituted. For full effect of the sea god’s wrath, the story should be set in a town or townlet on an island or otherwise cut off from the rest of the world if the sea routes are not available. In a city that cannot send for supplies over land, the ability to sail and fish the ocean means the very difference between life and death.

  • Violence: Low, though final encounter is likely.
  • Sex: Low. Mention of rape and prostitution.
  • Plot nature: Investigation.
  • Primary skill set: Street lore, Charisma.

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What are miniplots?

Miniplots need to be able to stand on their own. While they can reference literature or movies, they need to be able to be inserted into an ongoing storyline. Miniplots must come with all relevant information contained, or be easily adaptable to an existing game setting of somebody else’s design. Miniplots usually require integration with an on-going storyline or setting.

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