Need a random trap to throw at your players? Fear no more, we have what you’re looking for. Or at least something like it. Hey, you may have to jury-rig it and fuse a few wire, but it should run. More or less.
The traps suggested are generic; they may need a little adaptation to your game system of choice. Some may seem familiar; they’ve made the rounds on the internet in various forms, and it’s nigh impossible not to be inspired by them in some way or other.
Have an idea of your own? Feel very encouraged to add it in the comments or mail it to us. We’re delighted to give credit and a linkback for usable traps suggestions.
This generator currently has 47 entries.
Give me three!
The adventurers come across a classic mosaic floor covering the entirety of a narrow corridor; each tile is embossed with a pictogram depicting a common household animal. They need to guess which animal depicts the safe way across; the rest will cause the floor to crumble and fall away if stepped on. The solution is simple: After all, the humble dog is man’s best friend.
Our noble heroes enter a room with a door at the other end. The room is empty, and the floor seems safe enough to walk across. However, whoever opens the opposite door triggers a trap that causes the floor to drop away, landing the characters in a pit — a shallow pit, merely about a metre deep. It seems quite pointless, at least until the characters realise that the door opens into an empty stone wall. The real way onward is a trapdoor concealed at the bottom of the pit.
The way ahead is blocked by a door, next to which are a panel of multiple levers. One unlocks and opens the door; the others trigger various effects, such as releasing sleeping gas, toxins, flooding the room, or spewing blasts of fire.To generate more suggestions, simply refresh the page.
