Exploring gossip and idle chat around the wells, inns, and marketplaces of a rural community. This table was created with the Gossip magical item in mind. Use it for background noise anywhere, though it works best with fantasy and/or medieval settings.
Spill the tea!
The weaver says it every time they're at a party: The cake is a lie. It's driving me batty. Who'd have thought?To generate another suggestion, simply refresh the page.
This template is for your run-of-the-mill, average thug, whether a faceless member of the town guard or a band of highwaymen. To provide a little variation, we offer several randomised customisation options. Throw in two thugs per able-bodied, fighting player character (and more if they are highly skilled and experienced characters).
To create a more experienced thug, combine two customisations. For a very experienced thug, combine three or four.
What’s a pain in the backside? Rolling up random herbs. It’s enough to make somebody not want to play a herbalist after all.
To the rescue! The random table scales the chances of finding rare herbs so that you’ll end up with a lot more common and low-value specimens (just as if you’d used the table in the Basic Rules).
Get me some herbs!
Your herb is a spice with a value of 2.
Don't eat the hallucinogetics to see what they'll do.
To generate another suggestion, simply refresh the page.
The Creepy Crawlies pdf has been updated with the addition of a new creature: The werewolf.
The legend of the werewolf – a human with the ability or curse to shapeshift into the form of a wolf, or a hybrid form of man and wolf, typically under the influence of the full moon – dates back to the first century after Christ, and is probably older yet. The myth gained traction in Europe in medieval times and spread to the New World, peaking in the 17th century, subsiding in the 18th, and enjoying a resurgence in 20th-century horror movies.
Werewolves have a long history in Europe, and the legend takes many forms. This creature sheet describes the archetypical central European and Slavic werewolf familiar from Gothic horror; a man who turns into a murderous beast at the full moon. Quirks and abilities are taken from European legends and traditions.
Sometimes, the characters need a break – and by break they don’t really mean another story hook. This generator covers ordinary day-to-day things happening at the local inn in town which the characters are familiar with. A lot of entries here are simply background noise that characters resting up or waiting on somebody might act upon if they wish.
This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD.).
This generator currently has 54 entries.
Give me five!
Guests or servants disappear from the inn at night and no one knows how. It's up to the characters to uncover a conspiracy of slavers or other kinds of human traffickers using a secret passage and a secret transportation network out of town.An old man or woman begging for scraps from the kitchen is actually a war hero or famous adventurer of times past who has fallen on hard times. They'll certainly appreciate a hand up from the gutter.Somebody with a bit of money is leaving town and throwing one last bash for their friends here tonight.A drunk older patron tells tall tales of their battle prowess in times past. Everything is made up.A group of drunks make fun of the innkeeper's appearance. The innkeeper is not amused and may attempt to throw them out, possibly requiring the characters' assistance in doing so.To generate more suggestions, simply refresh the page.