This template is for your run-of-the-mill, average thug, whether a faceless member of the town guard or a band of highwaymen. To provide a little variation, we offer several randomised customisation options. Throw in two thugs per able-bodied, fighting player character (and more if they are highly skilled and experienced characters).
To create a more experienced thug, combine two customisations. For a very experienced thug, combine three or four.
Presence 7, Physique 10, Psyche 6, Potential 8, Technology 3 Appearance 15, Charisma 10, Authority 17 Agility 15, Strength 17 Intelligence 11, Memory 9, Discipline 11 Power 13, Control 15 Operation 12, Construction 8 | # 5, MS 3% AR -2, DMG +2 HP 40, PP n/a DEF (76) 76/76/76 Luck 5 ALT 50% INTU 32% |
Skills of note: Brawling (41%), Coolness (33%), Weapon of choice (41%), Weapon, secondary choice (28%).
Give me four customisations for thugs!
Cloaked. The character naturally blends into her surroundings, even in broad daylight. This ability, skirting on the supernatural, confers a minus 50% penalty to Alertness checks made by others to detect the character’s presence.
Fearless. The character is unusually difficult to rattle. She suffers no penalty to Discipline checks due to frightening or disheartening circumstances.
Quarterstaff (Dmg d6, penalty 4)
This thug has a d10 bonus to their primary weapon skill.
To generate another combination of four thugs, simply refresh the page.
Last updated January 28, 2024.