What awaits once the heroes leave the roads and villages of civilization behind and venture out into the wilds? Animals, monsters, and nature, of course! Bring spare rations.
This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD) but most encounters can be applied to other climates than the forests and plains of Medieval Europe as well.
This generator currently has 114 entries. Feel welcome to email suggestions for inclusion.
Give me five!
A young common dragon decides to sniff the characters out; the dragon is not looking for a fight per se but may be tempted, whether by the characters’ possessions or by their dinner.
A lycanthrope follows the characters for several days and nights, trying to steal scraps of food and other small items from their campsites. He or she isn’t hostile per se, just very much alone and not too trusting of people.
Recent rains or storms have toppled trees and sent mudslides downhill; the path ahead is blocked and the characters will have to take a longer route.
A prey animal—typically a hare or a fawn—hides in the grass until the characters all but step on it, at which time it bolts and tries to make its escape.
A massive briar patch blocks the path ahead. Pass through with machetes, or ride around? What’s in the middle, Sleeping Beauty’s castle?To generate more suggestions, simply refresh the page.

