What awaits once the heroes leave the roads and villages of civilization behind and venture out into the wilds? Animals, monsters, and nature, of course! Bring spare rations.
This table is designed for a European inspired fantasy set in a technological and cultural age equivalent to the Middle Ages up to the Early Modern Period (ca. 1100-1750 AD) but most encounters can be applied to other climates than the forests and plains of Medieval Europe as well.
This generator currently has 114 entries. Feel welcome to email suggestions for inclusion.
Give me five!
A cave or glade became the final campsite of an injured traveller or adventurer. Depending on how long time has passed there may be supplies or valuables to find—and a body to bury.
A large stag or bull moose decides that he ain’t moving for no one—the characters will have to go around him or fight him. Gods help them if they look twice at his does!
Circling crows, carrion birds or even lich fowl may draw the characters’ attention to the site of a small battle some days previous. The bodies of the losing side still lie about, stripped of valuables and weapons, and badly in need of disposal and funeral rites.
Who watches the watchman? Whoever’s on sentry duty is watched intently by a large owl or similar bird. Was it sent by someone to watch the characters? Or does it just have its nest nearby?
Who let the dogs out? A noble hunting party with horses, horns and hounds rush through camp, without any concern for what or who gets trampled underfoot.To generate more suggestions, simply refresh the page.

