Quirks are traits of personality and circumstance that help make characters stand out from each other. Not two characters are likely to share the exact same combination and interpretation of their strengths and flaws. Quirks are optional; a character does not have to roll a set if the player doesn’t want to—but they help add depth and uniqueness to what otherwise may feel like a sheet of stats with no face.
This generator currently contains the 100 entries of the Basic Rules plus 15 more.
Give me four!
Idealist. The character has a strong code of beliefs or ethics, and likely will try to inflict them on others as well.
Patron. The character has a patron who may be an insider in an organisatsion, a wealthy relative, a powerful merchant — anything. This patron will offer aid on occasion but probably expects service and loyalty in return.
Vain. The character wants to look their best at all times and hates meeting somebody better dressed. Though they don’t spend all their time in front of the mirror, they always try to look their best for the occasion.
Healer. The character has an innate understanding of how to treat health issues and injuries. They get 10% free Health Science skill — and probably have delightful bedside manners.To generate another combination of four quirks, simply refresh the page.
